Offhand Dmg Two Weapon Fighting Pathfinder

  1. Weapon Finesse Pathfinder
  2. Offhand Dmg Two Weapon Fighting Pathfinder 2
  3. Offhand Dmg Two Weapon Fighting Pathfinder List
  4. Pathfinder Improved Two Weapon Fighting
I created this little extension to get rid of the several copies of the same weapons in the action tab ( 3 longswords, 2 daggers, 2 battleaxes and so on )

Two Weapon Fighting. Usage: Passive Prerequisite: Dexterity 15 Description. Two Weapon Fighting reduces the to-hit penalty when using two weapons at the same time. The penalty for your primary hand lessens by 2 and the one for your off-hand lessens by 6, so it becomes -4 (main hand) / -4 (off-hand) (instead of -6/-10 without this feat). Two handed really is much better though. #1 Great Weapon Master -5/+10 heavily skews the damage math in its favor. #2 If you have any other Bonus Actions to spam from class or feats, that's where TWF really falls off, you either give up half your damage for the turn or never use those features, where great weapon can do full damage and use them. Two-Weapon Fighting: Add your Str bonus to off-hand damage rolls: G, C: CRB: Two-Weapon Rend. Cat mario 3 download free. Double Slice, Improved Two-Weapon Fighting, base attack bonus +11: Rend a foe hit by both your weapons: G, C: CRB Improved Two-Weapon Fighting. Dex 17, Two-Weapon Fighting, base attack bonus +6: Gain additional off-hand attack: G, C: CRB: Improved Two. Gorum two-weapon fights with a shield (main hand) and with his armor spikes (off hand) from 1st to 10th level. He switches to fighting with two shields (heavy and light shield) at 11th level. At 13th level his damage output is as follows.


It provides a new button to identify the weapon attack as 1-handed, 2-handed or offhand.
  • In 2-handed mode if the weapon has a Versatile property the new damage will override the base damage dice. ( Longsword, Battleaxe, Quarterstaff )
  • In off-hand mode the ability score modifier is not applied to the damage.
  • It's also possible to enable the 'Two-weapon fighting style' to ignore the previous rule.
  • One-handed mode is the default behaviour ( nothing change )

Possible issues:
I was aware of 2 main conflicts with other extensions: '5e Action Abilities' and 'Advanced Effects'. I managed to let them work with some workaround. I'm not sure if there could be more problems.
Further consideration: I don't like the icons i'm using at all! If you like this extension and you come up with better ideas let me know please!
Weapon Handling v1.3.1
Offhand dmg two weapon fighting pathfinder wikiChangelog
Version 1.0.0
Two
  • First implementation

Version 1.1.0
  • Change offhand attack icon. ( Red and rotated of 45 degrees ).

Version 1.1.1
  • Fix: Versatile property was ignored when other properties are specified.

Version 1.2.0
  • Add: Handling restriction. You can only use the proper handling based on the weapon property.
  • Add: Options to disable Handling restriction and go back to the previous functionality.
  • Add: Dual Wielder option in 'Weapon Meta'

Weapons pathfinderVersion 1.3.0
  • Add: Attack type restriction. You can only use the proper attack type based on the weapon property.
  • Add: Finesse weapon functionality.
  • Remove: Old logs.

Version 1.3.1
  • Fix: Improved code to support the Advanced Effect extension ( thanks to Valerian Stormbreaker and Intruder )
Attached Files
  • WeaponHandling.ext(91.2 KB, 1969 views)

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Weapon Finesse Pathfinder

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Two Weapon Fighting

  • Usage:Passive
  • Prerequisite:Dexterity 15

Description

Offhand Dmg Two Weapon Fighting Pathfinder 2

Two Weapon Fighting reduces the to-hit penalty when using two weapons at the same time.

  • The penalty for your primary hand lessens by 2 and the one for your off-hand lessens by 6, so it becomes -4 (main hand) / -4 (off-hand) (instead of -6/-10 without this feat).
  • If the off-hand weapon is light, the penalties both decrease by another 2 points, down to -2/-2 (instead of -4/-8 without this feat).
  • For wielders of non-light weapons, Oversized Two Weapon Fighting was once recommended to bring their attack penalty down to -2/-2, but with the current game math, this is not necessary (or still recommended) - there are better feats to take.

After Update 5, an off-hand attack would have a chance to proc on any main hand attack now, instead of being predetermined on certain attacks. The default chance to proc an off-hand attack is 20%.

Two Weapon Fighting increases the chance to proc an off-hand attack by 20%, bringing the total chance to 40%. Additional TWF feats increase the percentage chance of proccing an off-hand attack by 20% per feat, to a max of 80% with Greater Two Weapon Fighting. Harry potter 1 full movie watch online in tamil.

This feat also works for Handwraps users.

Additional chances to proc off-hand attack
  • Tempest enhancements, second and fifth core ability - 2x +10%
  • Shintao enhancements, Deft Strikes and Meditation of War (in Wind Stance)
  • Vistani Knife Fighter enhancements, Double Daggers - +20% (daggers only)
  • Raid weapon set with two Brilliant Crescents - +20%
  • Forest's Versatility - +5%

There's no benefit of having more than a 100% off-hand strike chance.

Hits with a TWF character's offhand weapon only receive half of the applicable Ability bonus to damage.

Weapon

Notes

  • TWF provides no benefit to the use of thrown weapons.
  • TWF provides no benefit to the use of two ranged weapons - in fact, it is not possible to wield two ranged weapons simultaneously in DDO - but see Inquisitive enhancements.
  • A ranger is automatically entitled to Two Weapon Fighting at 2nd level, even if he does not have the prerequisite for it.
  • Single Weapon Fighting is mutually exclusive with Two Weapon Fighting.
  • Fighters may select this feat as one of their fighter bonus feats.
  • Monks may select this feat as one of their martial arts feats.

See also

  • Combat Feedback for Update 5 thread by developer Eladrin

Offhand Dmg Two Weapon Fighting Pathfinder List

FeatRequirementsOffhand Strike Chance (Cumulative)Other Benefits

40%

Attack penalty reduced to -4/-4 from -6/-10
(Attack penalty reduced to -2/-2 if offhand is a Light Weapon)

6 BAB,
17 Dexterity

N/A

11 BAB,
17 Dexterity

N/A

Level 26, Epic Destiny Feat

+5% Doublestrike

12 Strength, Two Weapon Fighting

Attack penalty reduced to -2/-2

Two Weapon Fighting

+2 DR when actively blocking and dual-wielding.
+1 AC, +5 PRR and as +10 MRR cap when dual-wielding.

Pathfinder Improved Two Weapon Fighting

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